I'm not saying that this rules out the game coming to PC, and I take the point that Quantic Dream's PlayStation games eventually releasing on PC suggests there's some wiggle room in exclusivity. The collaboration between Guerrilla and Kojima Productions has been described as " intense (opens in new tab)" by Michiel Van De Leeuw, technical director at the Horizon developer, with daily conversations between the studios. We have no idea what deal Kojima Productions made with Sony, but it's clear that development of Death Stranding requires at least some of the console manufacturer's in-house resources. From what Kojima says here, we're none the wiser as to what effect this might have on a possible PC version.Īll Kojima Productions and Sony have to do to clear this up is to tell people either way Personally, I think the whole thing is just a cute anecdote. Are people really suggesting that Kojima signed a new contract that essentially locked him into being a first party studio for as long as he uses the engine they gave him as a gift?"Įxcept to me, " Before making any contracts" suggests that yes, contracts probably had to be made afterwards-between the mention of a PC version in 2015 and the decision to collaborate with Guerrilla and use its technology. The Decima engine was given to Kojima Productions no strings attached meaning no amended contract. "The game was being funded by them from the beginning. "If you disagree, you need to answer the question, when would the deal have changed?" the posts says. The Reddit post suggests that this is evidence that the original deal Sony made with Kojima Productions in 2015-when a PC version of the project was said to exist-didn't change. "Before making any contracts or anything they just gave me this", his translator says, referring to Guerrilla's engine source code being presented to him on a USB drive. ![]() If you watch it (start at around 23:55), "no contractual obligations attached" isn't actually what Kojima says. This currently very popular post on r/pcgaming (opens in new tab) called 'Daily reminder that Death Stranding is still coming to PC ', references the Medium Q&A above, and quotes this: "As a gesture of goodwill, Guerrilla gifted Kojima with a box containing the source code of their then-unnamed in-house engine, with no contractual obligations attached." As far as I can tell, this text is from the Death Stranding wiki (opens in new tab), the source of which is the video below. (Side note: Wired's piece (opens in new tab) on Sony's next console suggests Death Stranding is also coming to PS5, based on its conversation with Mark Cerny). ![]() This is where arguments about what happened to the PC version begin: what effect would making the game with Sony-owned technology have on the game coming to PC, as had been alluded to a year earlier? This is what no one seems to know, and Sony, naturally, has no reason to clarify that the game is still coming to PC, since Death Stranding will probably shift a lot of PS4s this holiday season. ![]() The game would use Guerrilla's Decima engine, which Horizon: Zero Dawn was created with. One year later, in December 2016 at PlayStation Experience, it was announced (opens in new tab) that Kojima Productions was working with Amsterdam-based in-house Sony studio Guerrilla Games to make Death Stranding, after a tech-focused tour that apparently happened in early 2016 (opens in new tab).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |